![]() This also means that ranged with mechanised chinchompas and mage with Detonate and barrage spells is effective throughout the dungeon, resulting in a fairly balanced experience for all three combat styles. The bosses also possess mechanics which don't punish melee players as hard as the previous dungeons. The Shadow Reef is more melee-friendly as the mobs are far clumped together, most of whom use melee. These barriers can only be dispelled by killing enemies "tied" to that barrier normally, these enemies are located close to the barrier they defend. Like the other elite dungeons, the Shadow Reef features chests into which players' loot is automatically stored and obstacles in the form of magical barriers that limit progression when navigating the area. It contains three instanced map areas that involve the player descending lower into the reef, progressing through an ancient temple, and eventually ending up in a deep abyss. The Shadow Reef is the third part of the Elite Dungeons series. ![]()
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